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Research Tree

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OverviewEdit

In total there are 50 researchable technologies.

Two of them can be researched right from the start, 4 are unlocked by killing certain metastreumonic creatures and 26 are accessible through researchable items picked up from research briefcases that are randomly dropped by human enemies.

Each of the 18 remaining technologies requires a specific set of other researches to be completed in order to become available for research. All those prerequisites are detailed in the research tree below.

List of researchable itemsEdit

ResearchObjects

All researchable objects


Z.O.B13 Alpha Bio Optical connexion UbiCosif Substance Experimental recoil compensator Structural integrity field
Xeno stropozome ArchaeoTechonology Antic mechanism Zhaar's eye Mininuclear Warhead
Prositium (fake Xium Prototype) Vitality Converter VSZ Wave Generator Alpha Crossed Ligaments (real) Xium Prototype
Medical Artifact Mass Psi Catalysor Alpha Plantar Shock Absorbers Optimized movement system Cardiac boost
Drone Forcefield XSP345 Armor plating Miniaturized combat laser AM038 Annihilator Psionic Differentiator
Cybernetic ultra conductor

Research treeEdit

EYEresearchtreebyDandD

The research tree















Experimental recoil compensator (object)


			Cormack's Algorithm (start)
		Cyber Revolution
		Z.O.B13 (object)
		Alpha Bio Optical connexion (object)
	Cybermancy
		Structural integrity field (object)
		ArchaeoTechnology (object)
		Antic mechanism (object)
	Lost Technology
	Xeno stropozome (object)
	Zhaar's Eye (object)
NecroCybermancy


		Manduco Corpses (creature)
	Distortion Inductor
		Structural integrity field (object)
		ArchaeoTechnology (object)
		Antic mechanism (object)
	Lost Technology
Distortion Hammer


		Structural integrity field (object)
		ArchaeoTechnology (object)
		Antic mechanism (object)
	Lost Technology
	Mininuclear Warhead (object)
Excidium


		Perigrum Forma Corpse (creature)
	Bester Training Method
		Medkit (start)
		UbiCosif Substance (object)
		Prositium (object)
	Deletion by vacuity
	Synicle Corpse (creature)
Cosmogonical Metapsychology


Vitality converter (object)


VSZ Wave Generator (object)


			Alpha Crossed Ligaments (object)
			Xium Prototype (object)
		Synthetic Coagulant
		Medkit (start)
		Medical Artifact (object)
		Carnophage Corpse (creature)
	Extreme Biotech Surgery
Gen1 BioRegeneration


	NecroCybermancy
	Cosmogonical Metapsychology
	Gen5 BioRegeneration
Streumonic Complementarity


Mass Psi Catalysor (object)


Alpha Plantar Shock Absorbers (object)


Optimized movement system (object)


Cardiac boost (object)


Drone Forcefield (object)


XSP345 Armor plating (object)


Miniaturized combat laser (object)


AM038 Annihilator (object)


Psionic Differentiator (object)


Cybernetic ultra conductor (object)

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